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	<title>Comments on: haXe + Xcode</title>
	<atom:link href="http://yarivsblog.com/articles/2006/04/28/haxe-xcode/feed/" rel="self" type="application/rss+xml" />
	<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/</link>
	<description>Adventures in Open Source Erlang</description>
	<lastBuildDate>Sun, 06 Dec 2009 10:29:08 -0500</lastBuildDate>
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		<item>
		<title>By: skin</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-396334</link>
		<dc:creator>skin</dc:creator>
		<pubDate>Sun, 12 Apr 2009 17:01:56 +0000</pubDate>
		<guid isPermaLink="false">#comment-396334</guid>
		<description>Hi jusat thought Id comment that what you say is the procedure for xcode 3 grahoom doesn&#039;t actually work I believe the spec files haxe.pbfilespec and haxe.pblangspec need to be rewrittenin the new format...

http://talamathi.blogspot.com/2007/11/xcode-3-language-specification-changes.html

.. and renamed with correct extension.

I am not aware of this being done by anybody as yet but would be intereste if anybody new of anyone who has befor I attempt it myself.

G</description>
		<content:encoded><![CDATA[<p>Hi jusat thought Id comment that what you say is the procedure for xcode 3 grahoom doesn&#8217;t actually work I believe the spec files haxe.pbfilespec and haxe.pblangspec need to be rewrittenin the new format&#8230;</p>
<p><a href="http://talamathi.blogspot.com/2007/11/xcode-3-language-specification-changes.html" rel="nofollow">http://talamathi.blogspot.com/2007/11/xcode-3-language-specification-changes.html</a></p>
<p>.. and renamed with correct extension.</p>
<p>I am not aware of this being done by anybody as yet but would be intereste if anybody new of anyone who has befor I attempt it myself.</p>
<p>G</p>
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	<item>
		<title>By: grahoom</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-102414</link>
		<dc:creator>grahoom</dc:creator>
		<pubDate>Thu, 21 Feb 2008 09:44:18 +0000</pubDate>
		<guid isPermaLink="false">#comment-102414</guid>
		<description>hello - for xcode 3 

haxe.pbfilespec and haxe.pblangspec

need to go into Developer/Library/PrivateFrameworks/XcodeEdit.framework/Resources/

haXe Application needs to go

Developer/Library/Xcode/Project Templates/Application</description>
		<content:encoded><![CDATA[<p>hello &#8211; for xcode 3 </p>
<p>haxe.pbfilespec and haxe.pblangspec</p>
<p>need to go into Developer/Library/PrivateFrameworks/XcodeEdit.framework/Resources/</p>
<p>haXe Application needs to go</p>
<p>Developer/Library/Xcode/Project Templates/Application</p>
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	<item>
		<title>By: marco</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-8</link>
		<dc:creator>marco</dc:creator>
		<pubDate>Wed, 07 Jun 2006 09:48:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-8</guid>
		<description>Great! thank you very much. Now I can start coding seriously with haXe</description>
		<content:encoded><![CDATA[<p>Great! thank you very much. Now I can start coding seriously with haXe</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yariv</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-7</link>
		<dc:creator>Yariv</dc:creator>
		<pubDate>Tue, 06 Jun 2006 14:55:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-7</guid>
		<description>Seth, I couldn&#039;t make this meeting, but maybe I&#039;ll attend a future one.</description>
		<content:encoded><![CDATA[<p>Seth, I couldn&#8217;t make this meeting, but maybe I&#8217;ll attend a future one.</p>
]]></content:encoded>
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	<item>
		<title>By: geekinger</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-6</link>
		<dc:creator>geekinger</dc:creator>
		<pubDate>Mon, 05 Jun 2006 07:37:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-6</guid>
		<description>thnx Yariv, your suggestion helped. i had to put the std directory in the same location as the binary.

if you&#039;re interested,stop by the http://flashcodersny.org user group. Its usually about 10-15 people. Tomorrow we&#039;re discussing flex/as3 compiling.

Seth</description>
		<content:encoded><![CDATA[<p>thnx Yariv, your suggestion helped. i had to put the std directory in the same location as the binary.</p>
<p>if you&#8217;re interested,stop by the <a href="http://flashcodersny.org" rel="nofollow">http://flashcodersny.org</a> user group. Its usually about 10-15 people. Tomorrow we&#8217;re discussing flex/as3 compiling.</p>
<p>Seth</p>
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	<item>
		<title>By: Yariv</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-5</link>
		<dc:creator>Yariv</dc:creator>
		<pubDate>Fri, 02 Jun 2006 16:59:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-5</guid>
		<description>Seth, maybe you should try executing the haXe compiler from the terminal and seeing what error it returns. There could be a problem with your compile.hxml file or something...</description>
		<content:encoded><![CDATA[<p>Seth, maybe you should try executing the haXe compiler from the terminal and seeing what error it returns. There could be a problem with your compile.hxml file or something&#8230;</p>
]]></content:encoded>
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	<item>
		<title>By: geekinger</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-4</link>
		<dc:creator>geekinger</dc:creator>
		<pubDate>Fri, 02 Jun 2006 16:50:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-4</guid>
		<description>Great little template Yariv. Michael, that pile up of errors happens to me too, there&#039;s gotta be a way, right?

Not being an expert either, I&#039;m getting a couple errors. One change I had to make was setting the Target ~haxe/bin/haxe to ~/bin/haxe

Now when I do that I&#039;m getting the error: Command /bin/sh failed with exit code 1.

any ideas?

best, Seth</description>
		<content:encoded><![CDATA[<p>Great little template Yariv. Michael, that pile up of errors happens to me too, there&#8217;s gotta be a way, right?</p>
<p>Not being an expert either, I&#8217;m getting a couple errors. One change I had to make was setting the Target ~haxe/bin/haxe to ~/bin/haxe</p>
<p>Now when I do that I&#8217;m getting the error: Command /bin/sh failed with exit code 1.</p>
<p>any ideas?</p>
<p>best, Seth</p>
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		<title>By: Yariv Sadan</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-3</link>
		<dc:creator>Yariv Sadan</dc:creator>
		<pubDate>Wed, 03 May 2006 07:38:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-3</guid>
		<description>Michael, these are some great suggestions. I&#039;ll go ahead and make a &quot;template&quot; project for people to download.

I&#039;m not sure why your error list keeps piling up. I&#039;ll try to see if I can replicate it somehow. It hasn&#039;t happened to me.</description>
		<content:encoded><![CDATA[<p>Michael, these are some great suggestions. I&#8217;ll go ahead and make a &#8220;template&#8221; project for people to download.</p>
<p>I&#8217;m not sure why your error list keeps piling up. I&#8217;ll try to see if I can replicate it somehow. It hasn&#8217;t happened to me.</p>
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		<title>By: Michael Florentin</title>
		<link>http://yarivsblog.com/articles/2006/04/28/haxe-xcode/comment-page-1/#comment-2</link>
		<dc:creator>Michael Florentin</dc:creator>
		<pubDate>Tue, 02 May 2006 15:21:00 +0000</pubDate>
		<guid isPermaLink="false">#comment-2</guid>
		<description>Looks interesting!  I&#039;ve got some experience working with haXe the last few weeks but I&#039;m a XCode novice - but I managed to get your stuff working.

A few experiences:

~/Library/... is just as good as /Library/... for the support files if you prefer to keep stuff local.

Instead of a &quot;run&quot; Target, I made a &quot;Safari&quot; Executable with &quot;Executable path&quot; set to &quot;/Applications/Safari.app&quot; and a single argument &quot;$(PROJECT_DIR)/index.html&quot;.  Then you don&#039;t have to switch target to build resp. run the flash.

For some strange reason, errors from previous build attempts keep piling up in my &quot;Errors and Warnings&quot; list.  How do I clear the list automatically?

I think it would be neat, if you made a small project with a simple .xcodeproj with the right setup, a compile.hxml, and maybe a small Main.hx that could work as a project template.  You just have to drop the project folder in your favorite Library/Application Support/Apple/Developer Tools/Project Templates folder to make it appear in the New Project wizard.  The .xcodeproj package should also contain a simple TemplateInfo.plist.  I&#039;ll look into it some other day if you don&#039;t beat me to it!

But thanks for your work!  It just made XCode my preferred tool for haxing haXe!</description>
		<content:encoded><![CDATA[<p>Looks interesting!  I&#8217;ve got some experience working with haXe the last few weeks but I&#8217;m a XCode novice &#8211; but I managed to get your stuff working.</p>
<p>A few experiences:</p>
<p>~/Library/&#8230; is just as good as /Library/&#8230; for the support files if you prefer to keep stuff local.</p>
<p>Instead of a &#8220;run&#8221; Target, I made a &#8220;Safari&#8221; Executable with &#8220;Executable path&#8221; set to &#8220;/Applications/Safari.app&#8221; and a single argument &#8220;$(PROJECT_DIR)/index.html&#8221;.  Then you don&#8217;t have to switch target to build resp. run the flash.</p>
<p>For some strange reason, errors from previous build attempts keep piling up in my &#8220;Errors and Warnings&#8221; list.  How do I clear the list automatically?</p>
<p>I think it would be neat, if you made a small project with a simple .xcodeproj with the right setup, a compile.hxml, and maybe a small Main.hx that could work as a project template.  You just have to drop the project folder in your favorite Library/Application Support/Apple/Developer Tools/Project Templates folder to make it appear in the New Project wizard.  The .xcodeproj package should also contain a simple TemplateInfo.plist.  I&#8217;ll look into it some other day if you don&#8217;t beat me to it!</p>
<p>But thanks for your work!  It just made XCode my preferred tool for haxing haXe!</p>
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